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Display (MIPI-DSI)

The ESP32-P4 integrates a MIPI-DSI host controller capable of driving high-resolution LCD panels. This guide covers supported displays, hardware setup, and getting a graphical interface running with LVGL or the Arduino GFX library.

The board’s MIPI-DSI controller provides:

SpecificationValue
Interface2-lane MIPI D-PHY v1.1
Maximum bandwidth1.5 Gbps per lane
Color formatsRGB888, RGB666, RGB565
Pixel processingIntegrated PPA (Pixel Processing Accelerator)
DMA2D-DMA for efficient framebuffer transfers
JPEG decodeHardware-accelerated, 1080P at 30fps

Waveshare offers several MIPI-DSI panels tested with this board:

Screen sizeResolutionTouchNotes
5.0”800 x 480CapacitiveCompact, good for handheld
7.0”800 x 480CapacitiveMost common for prototyping
8.0”800 x 1280CapacitivePortrait orientation default
10.1”800 x 1280CapacitiveLargest supported size
  1. Power off the board (disconnect USB).

  2. Connect the DSI ribbon cable from the display to the board’s MIPI-DSI FPC connector. The cable tab faces away from the PCB — align the contacts and press the connector latch down firmly.

  3. If your display has a separate touch connector (I2C), connect it to the corresponding header on the board.

  4. Reconnect USB power. The backlight should illuminate (the screen may show noise until firmware initializes it).

LVGL v9.3.0 is the recommended GUI framework for ESP-IDF projects. It provides a rich widget library, animation support, and efficient rendering that takes advantage of the ESP32-P4’s PPA and 2D-DMA.

  1. Create or open an ESP-IDF project targeting ESP32-P4.

  2. Add the LVGL component to your project. In your project directory:

    Terminal window
    idf.py add-dependency "lvgl/lvgl^9.3.0"
  3. Add the display driver component. Waveshare’s demo package includes a pre-configured BSP (Board Support Package) with panel initialization for each supported screen size.

  4. Configure LVGL via menuconfig:

    Terminal window
    idf.py menuconfig

    Navigate to Component config > LVGL configuration and set:

    • Display resolution to match your panel
    • Color depth (16-bit RGB565 for performance, 24-bit RGB888 for quality)
    • Enable GPU acceleration if available in the menu
  5. In your application code, initialize the display driver and LVGL:

    #include "lvgl.h"
    #include "bsp/esp-bsp.h"
    void app_main(void)
    {
    bsp_display_start();
    bsp_display_backlight_on();
    lv_obj_t *label = lv_label_create(lv_scr_act());
    lv_label_set_text(label, "ESP32-P4 Display Ready");
    lv_obj_align(label, LV_ALIGN_CENTER, 0, 0);
    }
  6. Build and flash:

    Terminal window
    idf.py build
    idf.py -p /dev/ttyUSB0 flash monitor

For Arduino projects, GFX_Library_for_Arduino provides a simpler API for basic drawing operations.

  1. Ensure you have completed the Arduino setup, including installing GFX_Library_for_Arduino v1.6.0 and the displays library.

  2. Open the appropriate example from the demo package for your screen size.

  3. The display is initialized through the displays library which handles DSI lane configuration and panel timing for each supported screen.

  4. Basic drawing example:

    #include <Arduino_GFX_Library.h>
    // Display instance is configured by the displays library
    extern Arduino_GFX *gfx;
    void setup() {
    gfx->begin();
    gfx->fillScreen(BLACK);
    gfx->setTextColor(WHITE);
    gfx->setTextSize(3);
    gfx->setCursor(10, 10);
    gfx->println("Hello ESP32-P4!");
    }
    void loop() {
    // Your drawing code here
    }
  5. Upload to the board and verify the display shows your output.

The ESP32-P4’s hardware acceleration pipeline significantly improves rendering performance:

  • PPA (Pixel Processing Accelerator): Handles color space conversion, scaling, and rotation in hardware. LVGL can offload these operations automatically when the PPA driver is enabled.
  • 2D-DMA: Transfers framebuffer data to the DSI controller without CPU involvement, freeing the RISC-V cores for application logic.
  • JPEG decoder: Decodes JPEG images in hardware at up to 1080P 30fps, useful for photo galleries or splash screens.

For best frame rates on high-resolution panels, use RGB565 color depth and enable double buffering in LVGL’s configuration.

Smart home panel

LVGL widgets for thermostat control, lighting scenes, and security camera feeds on a 7” or 10.1” touchscreen.

Industrial HMI

Process monitoring dashboards with charts, gauges, and alarm indicators. The ESP32-P4’s real-time capabilities suit factory floor use.

Vending machine UI

Product selection menus with images (JPEG-decoded in hardware), payment status, and animated transitions.

Kiosk / info display

Digital signage with timed content rotation, touch navigation, and network-sourced content via WiFi 6.